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Cozy Isolation

Cozy Isolation

A Roblox experience owned by LayeredMoney.

RoleplayENislandrelaxationexploration

Description (written by the developer; not a statement by this register)

[WIP] - Work In Progress -| DESCRIPTION 📝 |- A game about staying in a quiet, peaceful island where you can explore, relax, and enjoy the calm atmosphere. No danger, no stress — just soft ambience, warm lighting, and a small world to discover at your own pace. -| UPDATES 🔨 |- → Fish Food → TV → PC → Phone → Emotes → Sink → ... Inspired by Warm Isolation made by @Steven_Scripts

Last updated by the developer 26 Jul 2026, 13:55 UTC.

0
playing (measured 10 Aug 2026, 15:33 UTC)
9,780
lifetime visits
85%
liked (39 👍 / 7 👎)
188
favourites (19.2 per 1k visits)
27 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Botanist [UNOBTAINABLE] · other135 · 0.00% win
Botanist [OBTAINABLE] · progression28 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83858417 August 2026 — 85 % liked26 September 2026 — 85 % liked6 October 2026 — 83 % liked16 October 2026 — 84 % liked26 October 2026 — 85 % liked17 August 202626 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 11:0785+1
16 Oct 2026, 11:0684+1
6 Oct 2026, 11:0583-2
26 Sept 2026, 11:0485no change
17 Aug 2026, 10:3785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.