(UPDATE) Silly Funny Game
A Roblox experience owned by Silly Funny Geese.
HorrorENasymmetrical horrorsurvivalmultiplayer
Description (written by the developer; not a statement by this register)
WELCOME TO SILLY FUNNY GAME, OR SFG FOR SHORT!! NOTICE: THIS GAME IS RECENTLY RELEASED AND PROBABLY HAS BUGS, PLEASE REPORT ANY TO ME! Silly Funny Game is my (Stik_Mp4's) take on asym horror. This is a passion project of mine and I am SO HAPPY to see how far it has come. This game is about surviving and escaping the many maps plagued by a single player chosen as the killer. You must use your abilities wisely to escape their clutches... I would like to thank all my friends and everybody else working on the game to help this become possible: Stik_Mp4: Lead dev, programmer, character designer, render-er, co-owner CaryCheez: Writer, artist, community manager, co-owner Reebleye1: Map Designer, co-owner bosskiss5: Character designer akapcolatnakvegeUwU: Scripter HENRlQUERBX, Dollafundollz, NewFailwhirl: Composer EQUINOX_YTT: Renders
Last updated by the developer 15 Aug 2026, 03:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 14:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.