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[UPD 2] Super Easy Obby

[UPD 2] Super Easy Obby

A Roblox experience owned by 24h Game.

ObbyENbeginner-friendlyrelaxinggroup-tag reward

Description (written by the developer; not a statement by this register)

A very easy obby made for a chill and enjoyable experience 😄 This game is designed to be simple and stress-free, with clear stages and easy jumps from start to finish. Perfect for all players, especially beginners or anyone who just wants to relax and have fun 🧘‍♂️ You can play alone or together with friends. The obby features easy and well-spaced stages with smooth progression and straightforward gameplay 🧱➡️🧱 By joining the Roblox group, you receive a special in-game tag 🏷️ that shows you are a group member. A reward waits at the end of the obby 🎁 for players who manage to complete the full course. The game receives updates from time to time, bringing improvements and new content 🔁✨

Last updated by the developer 22 Dec 2025, 20:45 UTC.

0
playing (measured 23 Aug 2026, 00:15 UTC)
220
lifetime visits
75%
liked (3 👍 / 1 👎)
0
favourites
27 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 00:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
199 R$
Flying Cloud
129 R$
JetPack
99 R$
Grappling Hook
99 R$
Fusion Coil
49 R$
Sword
29 R$
Laser Gun
29 R$
RPG
29 R$
Admin Commands
29 R$
Gravity Coil
9 R$
Speed Coil
9 R$
Radio
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome0 · 0.00% win
10 Stages0 · 0.00% win
20 Stages0 · 0.00% win
30 Stages0 · 0.00% win
40 Stages0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.