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ICE AGE

ICE AGE

A Roblox experience owned by raparpar.

AdventureENIce AgeDinoAdventure

ICE AGE is a Roblox experience created on November 27, 2025. It has accumulated 720,690 lifetime visits and 1,457 favorites. The game holds a 70% like percentage. Currently, zero users are playing. The genre field is null. The description mentions a new dinosaur and suggests rejoining if bugs occur.

Description (written by the developer; not a statement by this register)

Welcome To ICE AGE Have Fun❄❄⛄ IMPORTANT if the game bugs just rejoin and it should work but if it doesnt try again NEW DINO

Last updated by the developer 30 Aug 2026, 12:54 UTC.

0
playing (measured 5 Sept 2026, 05:18 UTC)
720,690
lifetime visits
71%
liked (215 👍 / 89 👎)
1,532
favourites (2.1 per 1k visits)
27 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 05:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
299 R$
Speed Changer
60 R$
Size Changer
60 R$
Teleportation
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play ICE AGE · other346,249 · 100.0% win
Visit The Lost World · other18,468 · 13.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

707170.55 September 2026 — 70 % liked15 September 2026 — 70 % liked5 October 2026 — 70 % liked15 October 2026 — 70 % liked25 October 2026 — 71 % liked5 September 202625 October 2026
5 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 05:2071+1
15 Oct 2026, 05:2070no change
5 Oct 2026, 05:1970no change
15 Sept 2026, 05:1970no change
5 Sept 2026, 05:1970first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

iceage.fandom.com18 active editors · 86,509 edits
824 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.