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Die Of Legacy

Die Of Legacy

A Roblox experience owned by hikaru productions.

OtherENtest buildlegacy versionsaucefy

Description (written by the developer; not a statement by this register)

This game is a test of a file im making (which has been finished) and is uploaded here that was titled "Die of Chance" that is a now fixed file: Original game by saucefy, all credits towards him and his developers.

Last updated by the developer 30 Jul 2026, 07:43 UTC.

0
playing (measured 10 Aug 2026, 22:33 UTC)
476,760
lifetime visits
72%
liked (955 👍 / 365 👎)
2,117
favourites (4.4 per 1k visits)
27 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Tester · other29,678 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:4572no change
14 Aug 2026, 21:3472first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.