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[v2.5.0] Marble Maker Redone

[v2.5.0] Marble Maker Redone

A Roblox experience owned by +[ cursor's group ]+.

RacingENmarble racinglevel editormultiplayer

Description (written by the developer; not a statement by this register)

Hey! Play some marble races, race with your friends! Never nothing like being the first one there. You can make levels! Feel free to do anything fun, from cool mechanics to straight up outrageous techniques! About how you even GET points: Points are given based on what time you win in the level, like for example you win in between 50-55 seconds, you will get the highest rounded to 5, which would be 55, and then you're awarded 55 points. Editor Keybinds: R, T - Rotate Z - Open Level List 1 X - Open Level List 2 1,2,3, f, g all do something but im lazy to remember Delete(Backspace) - Delete Have fun! :3

Last updated by the developer 3 Aug 2026, 05:37 UTC.

0
playing (measured 11 Aug 2026, 08:37 UTC)
3,156
lifetime visits
94%
liked (17 👍 / 1 👎)
10
favourites (3.2 per 1k visits)
27 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hello! · welcome778 · 0.00% win
I'm a winner! · progression218 · 0.00% win
I'm near the top! · progression149 · 0.00% win
Whoa! Where'd those come from?! · progression30 · 0.00% win
I like this game! · progression26 · 0.00% win
I'm a creator! · other26 · 0.00% win
I like that! · other17 · 0.00% win
I'm enjoying this! · progression14 · 0.00% win
A hundred, now I'm good at this! · progression13 · 0.00% win
I'm A POINT COLLECTOR! · progression12 · 0.00% win
Chatter · other8 · 0.00% win
I don't like this! · other7 · 0.00% win
Points? For CREATORS?! · other2 · 0.00% win
I'm number one! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

94989618 August 2026 — 98 % liked28 August 2026 — 97 % liked17 September 2026 — 97 % liked7 October 2026 — 98 % liked17 October 2026 — 94 % liked18 August 202617 October 2026
5 measurements spanning 60 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 14:3894-4
7 Oct 2026, 14:3298+1
17 Sept 2026, 09:3697no change
28 Aug 2026, 09:1697-1
18 Aug 2026, 09:0798first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.