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STAY INSIDE 🤫 [FURNISH YOUR APARTMENT]

STAY INSIDE 🤫 [FURNISH YOUR APARTMENT]

A Roblox experience owned by FalconRise Studio.

HorrorENcozy horrorapartment furnishingsurvival

STAY INSIDE 🤫 [FURNISH YOUR APARTMENT] is a horror experience created on 2025-11-28. It currently has 2,236 players and 28,447,794 lifetime visits. The game holds 285,093 favorites and maintains a 94% like percentage. Players furnish apartments and survive nighttime entities in this horror genre title.

Description (written by the developer; not a statement by this register)

🏢 PENTHOUSE & SUITES + 50 NEW ITEMS is OUT! ⭐ A cozy horror game where you furnish your apartment, earn Coziness, upgrade your apartment, and survive the night. During the day, explore the supermarket, buy furniture, decorate your apartment, and make it feel like home. 🌙 When night falls, strange entities begin to roam. Stay inside and survive until morning. 👁️ 🏠 Furnish • Earn Coziness • Upgrade • Survive 🤝 Play with friends! 👍 LIKE + ⭐ FAVORITE for more updates! Inspired by DANGEROUS NIGHT and 3008. Tags: Cozy Game, Horror, Survival, Furnish, Apartment, Cozy, 3008, SCP, Survive Overnight, Cozy Game

Last updated by the developer 2 Sept 2026, 08:00 UTC.

1,311
playing (measured 4 Sept 2026, 05:50 UTC)
31,921,574
lifetime visits
94%
liked (133,262 👍 / 8,164 👎)
319,425
favourites (10.0 per 1k visits)
28 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8393,5782,208.51,31110 August 20264 September 2026
320 measurements spanning 25 days, net -962. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 428–3,989 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 320
Measured (UTC)PlayersChange
4 Sept 2026, 05:501,311+32
4 Sept 2026, 04:501,279+18
4 Sept 2026, 03:501,261-16
4 Sept 2026, 02:501,277-87
4 Sept 2026, 01:501,364-69
4 Sept 2026, 00:501,433-356
3 Sept 2026, 23:501,789-48
3 Sept 2026, 22:501,837-67
3 Sept 2026, 21:501,904+33
3 Sept 2026, 20:501,871+6
3 Sept 2026, 19:501,865-101
3 Sept 2026, 18:501,966-160
3 Sept 2026, 17:502,126-125
3 Sept 2026, 16:502,251+13
3 Sept 2026, 15:502,238-33
3 Sept 2026, 14:502,271-58
3 Sept 2026, 13:502,329+74
3 Sept 2026, 12:502,255+172
3 Sept 2026, 11:502,083+820
3 Sept 2026, 07:501,263first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Penthouse
1,200 R$
Grand Suite
900 R$
ELITE
799 R$
Deluxe Unit
600 R$
VIP
350 R$
Carry More
320 R$
Flat Apartment
300 R$
Faster Run
139 R$
More Food Storage
100 R$
Instant Pickup
100 R$
Your Watch
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Join · welcome12,838,181 · 100.0% win
Reached 10 Coziness · progression9,600,609 · 90.9% win
Reached 50 Coziness · progression6,665,801 · 87.4% win
Reached 100 Coziness · progression4,594,356 · 74.3% win
First Grab · other2,914,576 · 0.00% win
Reached 200 Coziness · progression2,525,074 · 46.1% win
Reached 500 Coziness · progression668,367 · 17.6% win
Reached 1000 Coziness 🏆 · progression211,344 · 6.2% win
VIP · other566 · 0.10% win
ELITE · other433 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 20264 September 2026
321 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 321
Measured (UTC)% likedChange
4 Sept 2026, 05:5094no change
4 Sept 2026, 04:5094no change
4 Sept 2026, 03:5094no change
4 Sept 2026, 02:5094no change
4 Sept 2026, 01:5094no change
4 Sept 2026, 00:5094no change
3 Sept 2026, 23:5094no change
3 Sept 2026, 22:5094no change
3 Sept 2026, 21:5094no change
3 Sept 2026, 20:5094no change
3 Sept 2026, 19:5094no change
3 Sept 2026, 18:5094no change
3 Sept 2026, 17:5094no change
3 Sept 2026, 16:5094no change
3 Sept 2026, 15:5094no change
3 Sept 2026, 14:5094no change
3 Sept 2026, 13:5094no change
3 Sept 2026, 12:5094no change
3 Sept 2026, 11:5094no change
3 Sept 2026, 07:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.