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[♻️] Junk Collector

[♻️] Junk Collector

A Roblox experience owned by Max_Ultra_GC.

TycoonENcollectionidleprogression

Description (written by the developer; not a statement by this register)

Welcome to Junk Collector — a world filled with lost items, hidden treasures, and rare junk waiting to be found! Pick up different types of junk, sell them for cash, unlock powerful tools, and discover new areas as you level up. Some items are common… others are extremely rare! How far can you go? 💰 Collect & sell junk 🔧 Upgrade your tools 🌍 Explore new zones ⭐ Discover rare items 🏆 Become the #1 Junk Collector! 🎮 HOW TO PLAY JUNK COLLECTOR! 🧹 Collect Junk – Find items around the world and pick them up! 💸 Sell Junk – Exchange your finds for money! 🔧 Upgrade Tools – Better tools = faster collecting! 🌎 Explore Zones – Unlock new areas full of rare junk! 🌟 Hunt for Rare Items – Legendary junk gives HUGE rewards! 🏆 Become the #1 Collector – Climb the leaderboard and flex your collection!

Last updated by the developer 22 Mar 2026, 02:02 UTC.

0
playing (measured 13 Aug 2026, 16:51 UTC)
495
lifetime visits
64%
liked (9 👍 / 5 👎)
0
favourites
28 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 16:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1K Ticket Uncopylocked
1,000 R$
50 Ticket Decompile
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

646765.521 August 2026 — 67 % liked21 October 2026 — 64 % liked21 August 202621 October 2026
2 measurements spanning 61 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 00:5164-3
21 Aug 2026, 05:2267first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.