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Downhill Train Crash [🚅] BrentAnimate's Railway

Downhill Train Crash [🚅] BrentAnimate's Railway

A Roblox experience owned by BrentAnimate.

SimulatorENtrain simulationphysics destructionseries crossover

Downhill Train Crash [🚅] BrentAnimate's Railway is a simulator experience created on 2025-11-28. The game has recorded 4,438,426 lifetime visits and 16,798 favorites. Currently, 29 players are active. The title maintains an 86% like percentage. It features train crash mechanics and engine designs within the BrentAnimate's Railway series.

Description (written by the developer; not a statement by this register)

👍 LIKE the game and ⭐ FAVORITE to show support! What can you do in DOWNHILL TRAIN CRASH? 🚄 Crash many different trains, from modern locomotives to classic steam engines! 💥 Every 3 minutes, a different disaster occurs! 🚃 Gamepasses that unlock super cool engine designs! 🚂 Accidents will happen! 🚂♻️🚅All engines purchased in the "BrentAnimate's Railway" series of games will transfer over to any other game in the series- you can find these games in the group! Join the group to stay updated on upcoming releases for Etamina City Railway!

Last updated by the developer 10 Aug 2026, 10:45 UTC.

29
playing (measured 10 Aug 2026, 14:20 UTC)
4,438,426
lifetime visits
86%
liked (1,829 👍 / 301 👎)
17,138
favourites (3.9 per 1k visits)
28 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Badge | Welcome to Downhill Train Crash! · welcome1,633,268 · 94.3% win
Badge | Meet BrentAnimate · other75 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:3786no change
14 Aug 2026, 02:3786first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.