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CHRISTMAS❄️  |  Roblox Limited Hangout

CHRISTMAS❄️ | Roblox Limited Hangout

A Roblox experience owned by Gerbet Studios.

Social & hangoutENsocial hangoutlimited items showcaseholiday event

Description (written by the developer; not a statement by this register)

Welcome to Roblox Limited Hangout!👋 A place to meet new people and hang out with friends!👨🏽‍🤝‍👨🏿 Wear and try on cool limiteds and roblox accessories!🎩 Enjoy yourself and look for easter eggs scattered across the map!🗺️ Collect all badges for a secrect badge!🏅 Make sure to like and favourite the game if your liking it!⭐👍 GoodLuck HaveFun👍 Christmas Upd 2025 is out now!❄️ More Bugs fixed!🐛 Badges have been added!🏅 Christmas Accessories added for a limited time! NEW limited snow cannon gear (only obtainable until 28/12/2025) Hope you have fun!!⭐ Report any bugs 🐛 to the group immediately!👍

Last updated by the developer 14 Jun 2026, 13:56 UTC.

0
playing (measured 19 Aug 2026, 22:35 UTC)
535
lifetime visits
100%
liked (13 👍 / 0 👎)
3
favourites (5.6 per 1k visits)
28 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 22:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Gamepass!
49 R$
Snow Cannon (Limited)
49 R$
Magic Carpet
17 R$
Fusion Coil (8 ROBUX)
8 R$
Sword (2 ROBUX ONLY)
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge! · welcome33 · 0.00% win
Found Gingerbread House! · collection11 · 0.00% win
Found the igloo! With a Special guest inside... · collection8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.