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[Beta] Clicker Quest

[Beta] Clicker Quest

A Roblox experience owned by Purrfect Pawductions.

Clicker & idleENclickerpet collectionrebirth

Description (written by the developer; not a statement by this register)

THIS GAME IS IN BETA, YOU MAY ENCOUNTER BUGS! Welcome to Clicker Quest! Click the button to obtain Clicks! Rebirth to get stronger! Use your clicks to hatch powerful pets! Use your power to unlock new vibrant Islands! Become the best and climb the ranks! Join the group for +.5 luck and 1.5x clicks: https://www.roblox.com/communities/34626852/Purrfect-Pawductions If you enjoy the game give it a thumbs up and favorite it Game is made by 3 newer devs let us know what we could improve!

Last updated by the developer 27 Jul 2026, 21:24 UTC.

0
playing (measured 11 Aug 2026, 03:35 UTC)
18,148
lifetime visits
69%
liked (47 👍 / 21 👎)
255
favourites (14.1 per 1k visits)
29 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:351first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Triple Hatch
199 R$
Stronger eggs
159 R$
Auto Rebirth
89 R$
2x Hatch Speed
79 R$
+2 Equip Pets
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Player · welcome31,208 · 78.7% win
Welcome! · welcome31,202 · 78.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

69717016 August 2026 — 71 % liked26 August 2026 — 69 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 15:1969-2
16 Aug 2026, 15:1871first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.