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Hallowed Earth[I-REX UPDATE] | Dinosaur Survival

Hallowed Earth[I-REX UPDATE] | Dinosaur Survival

A Roblox experience owned by Hallowed Earth Official.

SurvivalENdinosaursurvivalcombat

Description (written by the developer; not a statement by this register)

Welcome to Hallowed Earth, a dinosaur survival experience where every step is a risk and every roar is a warning. Hunt, grow, and fight for your place in a living world shaped by instinct and chaos. Trust lightly… and survive loudly. Gameplay Jump removed from all creatures New swimming system Tutorial added for new players Dashing added for semi-aquatics and aquatics New players spawn closer to food and other players Xbox controls now supported Combat Changes Stamina now affects damage — low stamina means weaker attacks Injuries added — head weakens attacks, legs slow movement, body increases damage taken Bleed updated — low stamina increases bleed damage, resting reduces it Combat logging added — leaving during combat now counts as a death Fixes Fixed AOE bleed bug Fixed Nano attack part Fixed Shant hitboxes Fixed nest hover using camera instead of player Fixed sprint bug breaking terrain alignment Balance Spino bleed reduced to 1 Styracosaurus bleed reduced to 2

Last updated by the developer 26 Jul 2026, 21:51 UTC.

1
playing (measured 10 Aug 2026, 23:03 UTC)
201,270
lifetime visits
81%
liked (554 👍 / 127 👎)
1,712
favourites (8.5 per 1k visits)
29 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:033first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Kaiju Barosaurus
800 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8115 August 2026 — 81 % liked25 August 2026 — 81 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:3881no change
15 Aug 2026, 04:3781first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.