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Dont Get Crushed By khaby Lame Mechanism

Dont Get Crushed By khaby Lame Mechanism

A Roblox experience owned by Blue_Fin.

Last updated by the developer 7 Mar 2026, 22:19 UTC.

0
playing (measured 26 Aug 2026, 23:37 UTC)
9,955
lifetime visits
78%
liked (7 👍 / 2 👎)
13
favourites (1.3 per 1k visits)
29 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 23:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flash Speed
99 R$
2x Money
50 R$
2x HP
20 R$
Slap Hand
20 R$
Starter pack
15 R$
2x Speed
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

78868226 August 2026 — 86 % liked5 October 2026 — 78 % liked26 August 20265 October 2026
2 measurements spanning 40 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 23:3878-8
26 Aug 2026, 23:3786first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.