Mine [Alpha] ⛏️
A Roblox experience owned by Freaky Projects.
Description (written by the developer; not a statement by this register)
⛏️ Welcome to Mine [Alpha] ⛏️ Descend into the depths and master the art of mining! Smash through stones, uncover Massive and Rare ores like Diamonds and Emeralds, and build your fortune in this skill-based adventure. [HOW TO MINE] • Equip your Pickaxe. • Click an ore to start the minigame. • Time your hits! Click when the ring aligns with the button. • Land PERFECT hits for bonus XP and effects! • Fill the bar to claim your loot. [FEATURES] 💎 Rarities: Find ores from Stone to Mythic Emeralds! 🎯 Skill-Based: Master the timing minigame. 📜 Quests: Daily tasks & Tutorial rewards. 🏆 Progression: Level up, unlock Titles & Leaderboards. 🛍️ Shop: Upgrade Pickaxes for Power & Luck. Created by @Juli03092010 👇 Join the group for a special Chat Title! 👇 Tags: Mining, Simulator, Dig, Clicker, Ore, Loot, Grind, Minigame, Skill, Economy, Explore, Alpha, Stone, Diamond.
Last updated by the developer 21 Jul 2026, 16:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 13:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.