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Sonic Rejuvenate DX: Directors Cut [v1.0]

Sonic Rejuvenate DX: Directors Cut [v1.0]

A Roblox experience owned by LEGA TEAM_Official Group.

AdventureENSonic the HedgehogRemakePlatformer

Description (written by the developer; not a statement by this register)

WARNING: Most of the assets in the game are owned by Gamefam / Sonic Team. We have no connection with either and we respect their games and decisions. <------------------------------------------------------------------------------------------------------------------------------------> a remake or remaster of the original Sonic Rejuvenate. i guess this is less laggy aswell

Last updated by the developer 21 Jul 2026, 16:22 UTC.

0
playing (measured 23 Aug 2026, 05:50 UTC)
1,359
lifetime visits
100%
liked (5 👍 / 0 👎)
16
favourites (11.8 per 1k visits)
29 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 05:500first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

"BetaTest Party!" [LIMITED] · collection203 · 0.00% win
"Belive In Myself!" · collection21 · 0.00% win
"100 Gifts!" · collection3 · 0.00% win
"Unknown From M.E" · collection3 · 0.00% win
"My Sweet Passion!" · collection3 · 0.00% win
"Dreams Of An Absolution" · collection3 · 0.00% win
"Happy Birthday!" (200 Gifts) · collection2 · 0.00% win
"I Must Confess That I Feel Like A Monster!" · collection2 · 0.00% win
"25 Gifts!" · collection2 · 0.00% win
"The IDW Duo!" · collection2 · 0.00% win
"Steel Plated Faker" · collection2 · 0.00% win
"50 Gifts!" · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.