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Build Everything [🛠️]

Build Everything [🛠️]

A Roblox experience owned by coastymade!.

Sandbox & buildingENsandboxcollaborative buildingtroll mechanics

Build Everything [🛠️] is a sandbox-building experience created on 2025-11-29. The game has accumulated 1,583,655 lifetime visits and 209,046 favorites. Currently, three users are playing. The title holds a 76% like percentage. It features building mechanics and private server functionality.

Description (written by the developer; not a statement by this register)

Build everything you want! 🏡 Builds save in FREE private servers! 🏡 📩 Invite your friends and build together! 😈 Troll Others with the TROLL MENU! 💰 Unlock unique blocks and more! 🎨 Make awesome buildings! 👍 Be sure to like and favorite this game if you enjoyed it! ⭐

Last updated by the developer 1 Jul 2026, 21:28 UTC.

3
playing (measured 10 Aug 2026, 14:15 UTC)
1,583,655
lifetime visits
76%
liked (886 👍 / 283 👎)
213,653
favourites (134.9 per 1k visits)
29 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1514first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
160 R$
Retro Pack
129 R$
Unlock All Blocks
109 R$
Super Sprint
49 R$
Slabs Pack
39 R$
Moon Jump
29 R$
Fence Gates Pack
29 R$
Grapple Hook
29 R$
Fences Pack
19 R$
Log Colors Pack
19 R$
Concrete Pack
19 R$
Stairs Pack
19 R$
Planks Pack
19 R$
Stone Colors Pack
19 R$
Fly
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

😁 · other927,430 · 100.0% win
Please · other927,110 · 100.0% win
Now · other926,821 · 100.0% win
Everything · other926,623 · 100.0% win
Build · other926,524 · 100.0% win
Play · welcome926,399 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked3 September 2026 — 76 % liked13 September 2026 — 76 % liked23 September 2026 — 76 % liked3 October 2026 — 76 % liked13 October 2026 — 76 % liked2 November 2026 — 76 % liked14 August 20262 November 2026
8 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 14:3176no change
13 Oct 2026, 14:2376no change
3 Oct 2026, 14:2276no change
23 Sept 2026, 14:2176no change
13 Sept 2026, 14:0776no change
3 Sept 2026, 14:0676no change
24 Aug 2026, 11:4976no change
14 Aug 2026, 11:4976first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.