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SURVIVE EVIL KILLERS OR DIE

SURVIVE EVIL KILLERS OR DIE

A Roblox experience owned by Blue Soda Studio.

HorrorENasymmetrical survivalhorrorjoke game

Description (written by the developer; not a statement by this register)

S.E.K.O.D. - is a asymmetrical survival joke game, where you have to survive EVIL monsters, that escaped Area51 [MONSTERS (Killers)] > Kill everyone. Kill every single one of them [SURVIVORS (Victims)] > Survive! Help your fellow survivors, fight thing and try to escape the killer, until the timer gets to 0 WARNING the game has blood, flashing lights and everything like that. PLEASE, do NOT play the game if you are epileptic or something like that. There's NO setting to turn flashing lights / images off. You've been warned Thanks to everyone, who helps us with this game for free! Y'all are the best! Some tags to boost it : Roblox, Fun, Joke, MrBoo, Doctor Comedia, Evil Guy, Jack, Maria, Magician, Delio, Heal, Survive, Evil, Killers, Or, Die, Death, Skins, Emotes, Smth else, I forgot, Evil again, Bloxed, Music, Broken, Bugs, Please report bugs, Polygon

Last updated by the developer 21 Jul 2026, 07:28 UTC.

0
playing (measured 14 Aug 2026, 23:30 UTC)
1,900
lifetime visits
90%
liked (60 👍 / 7 👎)
53
favourites (27.9 per 1k visits)
29 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 23:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Very Important Survivor
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

899089.518 August 2026 — 89 % liked28 September 2026 — 89 % liked18 October 2026 — 90 % liked18 August 202618 October 2026
3 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 07:1590+1
28 Sept 2026, 07:0089no change
18 Aug 2026, 23:3189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.