Roblox RegisterIndependent record of Roblox groups ยท not affiliated with Roblox Corporation
๐Ÿ”ฅ Burn Creatures

๐Ÿ”ฅ Burn Creatures

A Roblox experience owned by SynapseZero.

SimulatorENcreature collectionarena combatidle/tycoon mechanics

Description (written by the developer; not a statement by this register)

๐Ÿ”ฅ Welcome to Burn Creatures! ๐ŸŽฎ Claim your base โ†’ Run generators โ†’ Collect creatures โ†’ Sell for Embers โ†’ Get Battle Arts โ†’ Fight in the ARENA! ๐Ÿ’ฐ Features: - 4 Generator Types with unique creatures - Golden, Mutated & Neon variants - Rebirth & PowerUps for better rewards - Get BattleArts by collecting creatures - Go to the Arena and Fight for Embers - Auto-Collect & 2x Embers gamepasses ๐Ÿ’Ž Collect legendary creatures like Dragons and unlock all generators! ๐Ÿ“ฉ Report bugs in the community server

Last updated by the developer 4 Jul 2026, 21:40 UTC.

0
playing (measured 12 Aug 2026, 13:50 UTC)
464
lifetime visits
100%
liked (4 ๐Ÿ‘ / 0 ๐Ÿ‘Ž)
1
favourites (2.2 per 1k visits)
29 November 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

2X SPEED!
1,900 R$
LimitLess (PERMANENT)
499 R$
DRAGON (PERMANENT)
399 R$
EXPLOSION! (PERMANENT)
199 R$
AUTO COLLECT GENERATORS (OP)!
149 R$
2X CURRENCY!
99 R$
EMBER FLAMES! (PERMANENT)
49 R$
STARTER PACK!
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

BURN CREATURES :) ยท other385 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.