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Ohio City RSR

Ohio City RSR

A Roblox experience owned by NWO Studios.

SimulatorENtrain simulationfreecam toolsrailroad history

Description (written by the developer; not a statement by this register)

**MAY LAG ON PHONE OR ANY OTHER LOW DEVICES** How this game works: There is a spawning system for trains. The trains can take up to 5 minutes to spawn fully and reverse to collect the cars then proceed forward. Once the train gets off the map, it will reach a deletion point. Another train may take some time to spawn. The controls for freecam is Shift P on keyboard and RB/R2 for controller. Shift for Run and left thumbstick on controller to run. To zoom with freecam on controller, it is Y/Triangle to zoom in and X/Square to zoom out. On PC it is your traditional control, mouse scroll wheel. This one takes place along the ex-erie line. the line was torn up somewhere in the 2000s and was converted into a bike path. we decided to revive the tracks and have any locomotives spawn. Basically a free for all unlike the other games. The torn up junction you see is part of the NKP Cloverleaf route, it was like that in the early 90s when the route was abandoned and started getting torn up

Last updated by the developer 6 Jan 2026, 03:10 UTC.

0
playing (measured 12 Aug 2026, 17:17 UTC)
1,593
lifetime visits
100%
liked (7 👍 / 0 👎)
20
favourites (12.6 per 1k visits)
29 November 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:170first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

10019 August 2026 — 100 % liked18 October 2026 — 100 % liked19 August 202618 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 13:20100no change
19 Aug 2026, 05:05100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.