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Race for life [BETA]

Race for life [BETA]

A Roblox experience owned by Comanche developments.

RacingENsingle-trackcompetitive-multiplayerdriving-skill

Description (written by the developer; not a statement by this register)

Ready, set, race! Jump into high-speed action on a single epic track built for pure adrenaline. Test your driving skills against friends and rivals as you drift through sharp corners, hit daring jumps, and push your car to the limit. With no distractions—just one map and raw racing power—it’s all about skill, speed, and determination. 🎮 Features - One challenging track: Master every turn, shortcut, and ramp. - Competitive multiplayer: Race head-to-head and prove who’s the fastest. - Fast-paced gameplay: Quick races that keep the excitement going. 🚦 Why Play? Simple, straightforward, and packed with action—this game is perfect for anyone who loves pure racing without the extras. Can you dominate the track and claim victory?

Last updated by the developer 13 Feb 2026, 11:41 UTC.

0
playing (measured 11 Aug 2026, 09:52 UTC)
772
lifetime visits
88%
liked (7 👍 / 1 👎)
1
favourites (1.3 per 1k visits)
29 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SUPER ADMIN
100 R$
ADMIN
45 R$
MOD
30 R$
V.I.P
15 R$
Small tip
5 R$
Tiny tip
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! · welcome63 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.