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Draw a Pixel 🎨

Draw a Pixel 🎨

A Roblox experience owned by Double Shift.

Sandbox & buildingENpixel artcreative toolssocial gallery

Draw a Pixel 🎨 is a Roblox experience created on November 30, 2025. The game has recorded 1,017,106 lifetime visits. Currently, zero players are active. Specific genre classification and user engagement metrics, such as like percentage and favorite counts, are not provided in the available data.

Description (written by the developer; not a statement by this register)

Draw your own pixel art and display it in the gallery. Use layers to make pixel animations and bring your one of a kind creations to life. Explore the space, view other players’ artworks, and leave your mark. ✨ If you like a friend’s creation, don’t forget to hit the Like button, and if you’re enjoying the game, please give us a Like and add us to your Favorites! 💖 CODE 💛: GREETINGS CODE 🧡: LIVECANVAS 🕊️ New codes will be posted on the group forum. Don’t miss out on the rewards! 🕊️ You can check the Updates in Forum & Discord!

Last updated by the developer 13 Jun 2026, 09:27 UTC.

0
playing (measured 3 Sept 2026, 14:21 UTC)
1,017,106
lifetime visits
81%
liked (561 👍 / 128 👎)
3,770
favourites (3.7 per 1k visits)
30 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Canvas Expansion II
450 R$
Extra Layers
300 R$
64 × 64 Canvas
250 R$
Flipbook Speed Customizer
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome620,715 · 0.00% win
Live on Canvas · other43,156 · 0.00% win
First Step · welcome5,886 · 0.00% win
Still Drawing · other1,367 · 0.00% win
Kind Stroke · social80 · 0.00% win
First Spark · other20 · 0.00% win
Crowd Favorite · other1 · 0.00% win
Getting Noticed · other1 · 0.00% win
Canvas Star · other0 · 0.00% win
Living Gallery · other0 · 0.00% win
Legend · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

813 September 2026 — 81 % liked3 October 2026 — 81 % liked3 September 20263 October 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 18:2181no change
3 Sept 2026, 17:3481first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.