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+1 Power Per Jump

+1 Power Per Jump

A Roblox experience owned by AIR GAMES..

ObbyENtower climbingclicker mechanicmultiplier progression

+1 Power Per Jump is an obby experience created on 2025-11-30. It has accumulated 3,534,657 lifetime visits and 20,119 favorites. Currently, seven users are playing. The game holds a 96% like percentage. Tags include jump clicker and tower mechanics.

Description (written by the developer; not a statement by this register)

⚡Welcome to +1 Power Per Jump⚡ How to play: 🦘 Every jump makes you jump higher 🏆 Beat challenging stages 💪 Train on trampolines to gain more power ⚡ Unlock powerful multipliers and become THE FASTEST PLAYER!! 🫸 Push players and make them feel your wrath as you climb the tower! 👍 Like the game 👥 Join the group for UPDATES! TAGS: +1 Speed Per Step, Jump Clicker, tower, slap

Last updated by the developer 10 Aug 2026, 12:38 UTC.

7
playing (measured 10 Aug 2026, 14:33 UTC)
3,534,657
lifetime visits
96%
liked (23,861 👍 / 1,048 👎)
20,117
favourites (5.7 per 1k visits)
30 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:335first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Diamond Trampoline (9X POWER)
299 R$
Starter Pack
99 R$
Gold Trampoline (3X POWER)
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked13 September 2026 — 96 % liked23 September 2026 — 96 % liked3 October 2026 — 96 % liked13 October 2026 — 96 % liked23 October 2026 — 96 % liked2 November 2026 — 96 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 04:3596no change
23 Oct 2026, 04:3496no change
13 Oct 2026, 04:3496no change
3 Oct 2026, 04:3396no change
23 Sept 2026, 04:3296no change
13 Sept 2026, 04:3196no change
3 Sept 2026, 04:3096no change
24 Aug 2026, 04:2396no change
14 Aug 2026, 04:2396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.