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Collapse: Retake [Cancelled]

Collapse: Retake [Cancelled]

A Roblox experience owned by Sharked Studio.

HorrorENhorrorsurvivalzombie

Description (written by the developer; not a statement by this register)

Welcome to our world. You have been infected by a virus born of absolute power. Just before you die, the virus will awaken and take control of your body. In our world, there are two kinds of beings: Survivors and Infected. You will become one of them. Survivors, draw the attention of the Infected and stay alive until time runs out. Infected, drive the Survivors to their deaths and let the virus reign. Even if you die, you will be brought back at the brink of death. Entertain us. This game is Cancelled!

Last updated by the developer 20 Jul 2026, 13:13 UTC.

0
playing (measured 14 Aug 2026, 12:07 UTC)
11,287
lifetime visits
92%
liked (109 👍 / 10 👎)
160
favourites (14.2 per 1k visits)
30 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 12:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DONOTBUYTHIS
9,999 R$
Confidential document
1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Cloudy Day · other107 · 0.00% win
Just joking · other107 · 0.00% win
He's coming · progression88 · 0.00% win
Master Chef · other69 · 0.00% win
Frozen... · other61 · 0.00% win
Update Soon 2 · other46 · 0.00% win
Blood sea · progression27 · 0.00% win
Lights · other16 · 0.00% win
Marry Christmas! · other16 · 0.00% win
Happy to you! · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.