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[NEW MACHINES] Don't Wake The Vocaloids!

[NEW MACHINES] Don't Wake The Vocaloids!

A Roblox experience owned by Do Not Wake Studios.

SimulatorENsteal mechanicoffline earningsvocaloid IP

Description (written by the developer; not a statement by this register)

Shh... don't wake the Vocaloids 🤫 Walk around and steal Vocaloids while the Vocaloids sleep! 😴 Escape when they wake up and chase you! 🍅 Survive and grow your Vocaloid collection to get as rich as possible! ⚡ Your Vocaloids earn money OFFLINE! 💤 Like the game and join the group for a free Vocaloid! 👍 Updates weekly or every 2 weeks! 🌀 Over 150 unique Vocaloid's ⭐ This game supports Desktop, Mobile, Tablet and Console players! 🖥️ tags: hatsune, teto, vocaloid, gumi, kasane teto, kagamine, brainrot, steal a brainrot, steal a, simulator, tycoon, miku, pjsk, project sekai

Last updated by the developer 3 Aug 2026, 17:07 UTC.

5
playing (measured 10 Aug 2026, 21:20 UTC)
374,754
lifetime visits
91%
liked (2,610 👍 / 257 👎)
5,901
favourites (15.7 per 1k visits)
30 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:200first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked4 September 2026 — 91 % liked14 September 2026 — 91 % liked24 September 2026 — 91 % liked4 October 2026 — 91 % liked14 October 2026 — 91 % liked24 October 2026 — 91 % liked14 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:1891no change
14 Oct 2026, 03:1691no change
4 Oct 2026, 03:1691no change
24 Sept 2026, 03:1591no change
14 Sept 2026, 01:3591no change
4 Sept 2026, 01:3491no change
24 Aug 2026, 23:3491no change
14 Aug 2026, 23:2291first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.