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Don't Get Eaten By a Giant Snake 🐍

Don't Get Eaten By a Giant Snake 🐍

A Roblox experience owned by 1k CCU.

ObbyENsnakeobstacle avoidanceendless runner

Don't Get Eaten By a Giant Snake is an obby experience created on 2025-11-30. The game has accumulated 1,380,209 lifetime visits and 61,325 favorites. Currently, one user is playing. The title holds a 63% like percentage. The description notes inspiration from a similar game and encourages user engagement through likes and favorites.

Description (written by the developer; not a statement by this register)

🐍Reach the end without getting eaten by a giant snake! Inspired by Don’t Get Crushed by a Speeding Wall 👍 Be sure to like and favorite this game if you enjoyed it ⭐

Last updated by the developer 21 Dec 2025, 19:23 UTC.

1
playing (measured 11 Aug 2026, 00:03 UTC)
1,380,209
lifetime visits
63%
liked (1,286 👍 / 771 👎)
61,395
favourites (44.5 per 1k visits)
30 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
249 R$
Helicopter
199 R$
Medusa Head
99 R$
Speed Coil
79 R$
Freeze Ray
69 R$
Slap Hand
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,103,638 · 100.0% win
You Won! · progression345,502 · 51.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6314 August 2026 — 63 % liked24 August 2026 — 63 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:0163no change
14 Aug 2026, 13:0063first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.