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[NEW] Risky Offroad Driving

[NEW] Risky Offroad Driving

A Roblox experience owned by Mala Games.

RacingENoffroaddrivingupgrade

[NEW] Risky Offroad Driving is a racing experience created on 2025-12-01. The game has accumulated 2,318,590 lifetime visits and 3,166 favorites. Currently, two players are active. The title holds a 68% like percentage. It features off-road driving mechanics with upgrade systems and checkpoint-based progression.

Description (written by the developer; not a statement by this register)

🚙Risky Offroad Driving Drive as far as you can. it gets riskier as you go further but more rewards. Upgrade and go as far as you can! Codes 🎈 - MALAGAMES | RELEASE | RISKYOFFROAD | LIKEANDFAVOURITE | 50CHECKPOINTS | HOTDOGCAR Join group Mala Games to claim codes! Like 👍🏼 and Favourite ⭐ game to support!

Last updated by the developer 22 Jan 2026, 22:33 UTC.

2
playing (measured 10 Aug 2026, 15:33 UTC)
2,318,590
lifetime visits
68%
liked (622 👍 / 292 👎)
3,175
favourites (1.4 per 1k visits)
1 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:333first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Grand N
699 R$
Blazer
399 R$
Bleed Wheel
399 R$
Hotdog
199 R$
Nature Wheel
49 R$
Nitro Boost
49 R$
Avenge
49 R$
Super Currency Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Risky Offroad Driving · welcome1,549,471 · 100.0% win
Checkpoint 5 · progression1,196,454 · 100.0% win
Checkpoint 10 · progression1,017,899 · 100.0% win
Checkpoint 20 · progression398,237 · 80.2% win
Checkpoint 30 · progression35,299 · 8.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:0868no change
14 Aug 2026, 08:0868first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.