The Hotel (BETA)
A Roblox experience owned by Headless Journey.
HorrorENhorrorsurvivalstory-driven
Description (written by the developer; not a statement by this register)
🏨 THE HOTEL 🏨 A job that should have been simple… You arrive at the Masonic Hotel after accepting a quiet caretaker position. The instructions are clear: keep the hotel clean, fix what’s broken, and follow your daily tasks. Every evening, the telephone rings. Every evening, you’re told you’re doing just fine. There’s only one rule. 🚪 Do not open Room 33. At first, the hotel feels empty. Peaceful. Almost normal. But as the days pass, things begin to change. 🕰️ FEATURES Story driven gameplay told across multiple days Daily tasks: cleaning, repairing, and exploring the hotel Timed quests and survival-focused nights A person who watches your progress A forbidden room that was never meant to be opened Escalating tension that turns routine into survival Multiple endings and rewards 👻 WARNING This game contains dark environments, suspense, and intense survival moments. You were hired to take care of the hotel. But by the end… you may be fighting just to leave it
Last updated by the developer 29 Jun 2026, 16:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 02:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.