Gun Battle Simulator 🔫
A Roblox experience owned by Sunlight Tycoons.
ShooterENshooterprogressionpets
Gun Battle Simulator is a shooter experience created on 2025-12-02. It has recorded 694,731 lifetime visits and 1,430 favorites. The current player count is 0. The experience holds an 89% like percentage. It features training mechanics, enemy combat, and zone exploration.
Description (written by the developer; not a statement by this register)
🔥 Gun Battle Simulator 🔫 Train, fight, and dominate in Gun Battle Simulator! Take on powerful enemies across multiple zones, each tougher than the last. Train to increase your damage, defeat enemies to earn money, and become stronger with every battle. 💥 Features: 🔫 Train to increase damage and level up fast 💰 Earn money by defeating enemies 🛒 Buy better guns to deal massive damage quicker 🐶 Unlock pets that fight alongside you and shoot enemies 🌎 Explore multiple zones and conquer them all Can you unlock the strongest guns, collect powerful pets, and defeat every zone? Join the battle and prove your strength in Gun Battle Simulator! 🚀 [TAGS] Simulator Simulator Simulator Tycoon Pets Brainrot Tower Steal Zombie Survival Monster Fight Military Tycoon Tycoon Tycoon Guns Shooting Action Pets Progression Multiplayer
Last updated by the developer 3 Jan 2026, 23:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 20:33 | 89 | no change |
| 14 Aug 2026, 18:31 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.