Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Don't Get Crushed By Your Friend

Don't Get Crushed By Your Friend

A Roblox experience owned by Skyfied.

ObbyENobstacle avoidancesocial multiplayerupgrade mechanics

Don't Get Crushed By Your Friend is an obby experience created on 2025-12-02. It has 1410403 lifetime visits, 80307 favorites, and a 91% like percentage. Currently, 1 user is playing.

Description (written by the developer; not a statement by this register)

Welcome to Don't Get Crushed By Your Friend! 🔥 Run and Try to reach the end Without getting crushed! 🚀 Use Cash to Upgrade your speed and health! 🎁 Like 👍 and Join the Group to unlock in-game rewards! 👍 LIKE the game to support us!

Last updated by the developer 27 Feb 2026, 19:54 UTC.

1
playing (measured 10 Aug 2026, 17:32 UTC)
1,410,403
lifetime visits
90%
liked (8,591 👍 / 922 👎)
81,867
favourites (58.0 per 1k visits)
2 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash
67 R$
x2 Health
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

909190.514 August 2026 — 91 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked23 September 2026 — 90 % liked3 October 2026 — 90 % liked13 October 2026 — 90 % liked23 October 2026 — 90 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 15:3190no change
13 Oct 2026, 15:3090no change
3 Oct 2026, 15:2390no change
23 Sept 2026, 15:2290no change
13 Sept 2026, 15:0490no change
3 Sept 2026, 15:0290no change
24 Aug 2026, 12:4890-1
14 Aug 2026, 12:4791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.