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Skated 2

Skated 2

A Roblox experience owned by Skated Community.

SportsENskateboardingsimulatortricks

Skated 2 is a sports experience created on 2025-12-03. It has recorded 779,777 lifetime visits and currently has 7 players. The game holds a 83% like percentage and 2,976 favorites.

Description (written by the developer; not a statement by this register)

• Game is in Developing so it may occur bugs and glitches • Skated 2 is a Skateboarding simulator game, heavily inspired by Skate and other popular skating games. • Earn experiences and levels to unlock new tricks! 👍 • Earn and collect cash to buy cosmetics for your skateboard! 🛹 • Record, and create clips with the new replay editor! 📸 • Play with missions and challenges to enhance the gameplay! ⭐ • Break bones and set crazy records! 🦴 • Customize gameplay settings to match your playstyle! ⚙️ PC 🖥️, Mobile 📱 and 🎮 Consoles are Supported!

Last updated by the developer 8 Aug 2026, 15:39 UTC.

7
playing (measured 10 Aug 2026, 18:48 UTC)
779,777
lifetime visits
80%
liked (1,063 👍 / 271 👎)
4,343
favourites (5.6 per 1k visits)
3 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:483first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Skated 2 · welcome450,263 · 100.0% win
First Bail · other325,811 · 100.0% win
You are Level 10, nice job! · progression4,192 · 0.90% win
First Mission · progression3,782 · 0.50% win
Got em' all Tricks · collection260 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808381.514 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked13 September 2026 — 83 % liked23 September 2026 — 83 % liked3 October 2026 — 83 % liked13 October 2026 — 82 % liked23 October 2026 — 80 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 20:4580-2
13 Oct 2026, 20:3882-1
3 Oct 2026, 20:3783no change
23 Sept 2026, 20:3783no change
13 Sept 2026, 19:4683no change
3 Sept 2026, 19:3583no change
24 Aug 2026, 17:3683no change
14 Aug 2026, 17:3483first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.