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Ferqéna - SLAUGHTERED

Ferqéna - SLAUGHTERED

A Roblox experience owned by mygroup.rbxm.

AdventureENexplorationphotosensitive warninghiatus

Description (written by the developer; not a statement by this register)

SLAUGHTERED - The game is on a permanent hiatus until ROBLOX knows what the hell it's doing. Meaning, no progress will be made for now. Sorry. !!! EPILEPSY WARNING !!! This game contains photosensitive motions, you have been warned. Ferqéna is a game. Ferqéna is a made up world. Ferqéna is a mess of an exploration game in it's genre. The name doesn't have a meaning. The name wouldn't make a difference. Explore wise, friend.

Last updated by the developer 14 Jun 2026, 14:51 UTC.

0
playing (measured 10 Aug 2026, 21:37 UTC)
99,432
lifetime visits
87%
liked (550 👍 / 85 👎)
1,599
favourites (16.1 per 1k visits)
3 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Let the Games Begin · welcome14,438 · 63.2% win
Over the Other · progression2,131 · 100.0% win
The GAME is NEVER Over! · other2,101 · 21.1% win
Out of Memory! · other0 · 0.00% win
CVAE · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.515 August 2026 — 86 % liked25 August 2026 — 87 % liked4 September 2026 — 87 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 12:4887no change
25 Aug 2026, 11:1987+1
15 Aug 2026, 11:0686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.