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🍎 Launch a Fruit!

🍎 Launch a Fruit!

A Roblox experience owned by Oceanic Productionz.

SimulatorENphysicsincrementalrebirth

Launch a Fruit! is a simulator experience created on 2025-12-03. It has recorded 4,602,124 lifetime visits and 174,898 favorites. Currently, one user is playing. The experience holds a 92% like percentage. Players launch fruits to earn money, purchase catapults, and rebirth for better items.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Launch a Fruit! 🚀 Launch fruits to earn money! 🛒 Purchase new catapults to go farther distances! 🎉 Rebirth to earn better items! Please report bugs & suggestions in our server!

Last updated by the developer 9 Aug 2026, 02:49 UTC.

1
playing (measured 10 Aug 2026, 14:15 UTC)
4,602,124
lifetime visits
92%
liked (19,485 👍 / 1,691 👎)
176,593
favourites (38.4 per 1k visits)
3 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:151first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Godly Catapult
399 R$
Triple Fruits
349 R$
VIP
149 R$
AutoClicker
49 R$
StarterPack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

! · other2,602,597 · 100.0% win
Fruit · collection2,601,982 · 100.0% win
A · other2,601,132 · 100.0% win
Launch · other2,600,270 · 100.0% win
To2,599,346 · 100.0% win
Welcome · welcome2,598,408 · 100.0% win
Rebirth for the First time! · progression284,793 · 10.7% win
Hit a Target · other118,830 · 6.3% win
Arrived to World 2 · progression41,282 · 0.60% win
Reach the End · progression14,941 · 0.10% win
Arrived to Research Tree · welcome9,625 · 0.00% win
Reach the End of World 2 · progression5,939 · 0.00% win
Land fruit in a Volcano · collection3,538 · 0.10% win
Land fruit in the Red Truck · collection3,065 · 0.40% win
Land fruit on the Roblox HQ · collection2,457 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:1892no change
24 Aug 2026, 02:1892no change
14 Aug 2026, 02:1792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.