[☣️] Day Zero
A Roblox experience owned by Anomaly Response Command.
SurvivalENzombie survivalteam-based PvPvEhorror
[☣️] Day Zero is a survival experience created on 2025-12-03. It has accumulated 514,116 lifetime visits and 8,210 favorites. The game holds a 74% like percentage. Currently, zero users are playing. The description outlines four selectable teams: Anomaly Response Command, Raiders, Test Subject, and Infected, set within a fictional zombie outbreak scenario.
Description (written by the developer; not a statement by this register)
A deadly zombie outbreak. 4 teams. Lead the path to salvation... or destruction! 🌟 DISCLAIMER: EVENTS, ITEMS, ACTIONS, & REFERENCES PORTRAYED IN THIS GAME ARE FICTIONAL ▬▬▬▬▬ ▬▬▬▬▬ ▬▬▬▬▬ ▬▬▬▬▬ ▬▬▬▬▬ PICK YOUR TEAM: 🛡️ ANOMALY RESPONSE COMMAND - Humanities last line of defense. 🪖 RAIDERS - Wreak havoc across the wasteland and disrupt ARC operations. 🧪 TEST SUBJECT -Undergo experiments, and find a way out of the facility. ☣️ INFECTED - Play as a mutant hunting the last survivors. ▬▬▬▬▬ ▬▬▬▬▬ ▬▬▬▬▬ ▬▬▬▬▬ ▬▬▬▬▬ 💸 CHECK OUT OUR GAMEPASSES! (NO REFUNDS) 🎮 JOIN THE GROUP FOR XP BENEFITS! 🎁 DAILY REWARDS AND MISSIONS 👍 LIKE + JOIN GROUP = FREE WEAPON ▬▬▬▬▬ ▬▬▬▬▬ ▬▬▬▬▬ ▬▬▬▬▬ ▬▬▬▬▬ Tags: Zombies, Guns, Virus, Military, Police, Facility, Lab, Quarantine, RP, Roleplay, Umbrella, SCP, Resident Evil, XP, Rewards, XP Unlocks, Logistics, Research
Last updated by the developer 20 Jul 2026, 04:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:02 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 14 Oct 2026, 00:33 | 74 | no change |
| 4 Oct 2026, 00:32 | 74 | no change |
| 24 Sept 2026, 00:31 | 74 | no change |
| 13 Sept 2026, 23:05 | 74 | no change |
| 3 Sept 2026, 22:52 | 74 | no change |
| 24 Aug 2026, 21:00 | 74 | no change |
| 14 Aug 2026, 20:53 | 74 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.