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[FPS] One Tap

[FPS] One Tap

A Roblox experience owned by Stringless Banjo.

ShooterENfpssniperpvp-arena

One Tap is a shooter from 2025 that centres on sniper-rifle free-for-all matches. Its record shows 595,407,578 visits and 632,771 favorites. Approval is 88% positive, and 22,412 players are connected as this snapshot is taken.

Description (written by the developer; not a statement by this register)

Boom Headshot! One Tap is a fast-paced FPS sniper FFA arena, no teams, just pure chaos! 🎯 One-shot snipers 🔫 Two-Shot Secondaries (One to the head) 🔪 Melee Weapons 🏆 Streaks, trick shots, clean kills and more! 🔓 Progress & Customization -Unlock 70+ weapon skins (more coming soon) -Roll cases to earn rare & limited cosmetics -Equip kill effects, name tags, and skins -Earn rewards from levels, daily, and quests 🎮 Platform Support PC 💻 | Mobile 📱 | Tablet | Console 🎮 (Xbox & PlayStation supported) 👍 Enjoying the game? Leave a thumbs-up, it helps a lot! ⚠️ NOTICE: Cheating, exploiting, or farming with alts will result in a permanent ban. No appeals.

Last updated by the developer 23 Oct 2026, 16:07 UTC.

17,274
playing (measured 26 Oct 2026, 08:50 UTC)
636,741,629
lifetime visits
88%
liked (231,448 👍 / 31,870 👎)
697,086
favourites (1.1 per 1k visits)
4 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6,26030,87618,56817,2745 October 202626 October 2026
500 measurements spanning 21 days, net -4,303. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2,568–34,568 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 08:5017,274+924
26 Oct 2026, 07:5016,350+1,184
26 Oct 2026, 06:5015,166+1,008
26 Oct 2026, 05:5014,158+636
26 Oct 2026, 04:5013,522+636
26 Oct 2026, 03:5012,886-1,032
26 Oct 2026, 02:5013,918-1,758
26 Oct 2026, 01:5015,676-453
26 Oct 2026, 00:5016,129+1,501
25 Oct 2026, 23:5014,628-1,279
25 Oct 2026, 22:5015,907-257
25 Oct 2026, 21:5016,164-1,659
25 Oct 2026, 20:5017,823-4,001
25 Oct 2026, 19:5021,824-3,780
25 Oct 2026, 18:5025,604-3,000
25 Oct 2026, 17:5028,604-1,891
25 Oct 2026, 16:5030,495+154
25 Oct 2026, 15:5030,341-461
25 Oct 2026, 14:5030,802+874
25 Oct 2026, 13:5029,928first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#65 Top playing now

Growth

379867.56521 August 202626 October 2026
1547 measurements spanning 66 days, net -22. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 28–107 and does not start at zero.
Measurement log — every rank on Top playing now count we have recorded, most recent 20 of 1547
Measured (UTC)Rank on Top playing nowChange
26 Oct 2026, 08:2565+3
26 Oct 2026, 07:2562-1
26 Oct 2026, 06:2563-9
26 Oct 2026, 05:2572-3
26 Oct 2026, 04:2575-7
26 Oct 2026, 03:2582-2
26 Oct 2026, 02:2584-1
26 Oct 2026, 01:2585-4
26 Oct 2026, 00:2589-5
25 Oct 2026, 23:2594-1
25 Oct 2026, 21:2595no change
25 Oct 2026, 20:2595+15
25 Oct 2026, 19:2580+4
25 Oct 2026, 18:2576+6
25 Oct 2026, 17:2570-2
25 Oct 2026, 16:2572+5
25 Oct 2026, 15:2567no change
25 Oct 2026, 14:2567+1
25 Oct 2026, 13:2566+1
25 Oct 2026, 12:2565first reading

Position on Roblox’s top playing now sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

2x Case Luck
499 R$
2x Money
299 R$
2x Level XP
149 R$
Double Voting Value
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 202626 October 2026
1553 measurements spanning 65 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1553
Measured (UTC)% likedChange
26 Oct 2026, 08:5088no change
26 Oct 2026, 07:5088no change
26 Oct 2026, 06:5088no change
26 Oct 2026, 05:5088no change
26 Oct 2026, 04:5088no change
26 Oct 2026, 03:5088no change
26 Oct 2026, 02:5088no change
26 Oct 2026, 01:5088no change
26 Oct 2026, 00:5088no change
25 Oct 2026, 23:5088no change
25 Oct 2026, 22:5088no change
25 Oct 2026, 21:5088no change
25 Oct 2026, 20:5088no change
25 Oct 2026, 19:5088no change
25 Oct 2026, 18:5088no change
25 Oct 2026, 17:5088no change
25 Oct 2026, 16:5088no change
25 Oct 2026, 15:5088no change
25 Oct 2026, 14:5088no change
25 Oct 2026, 13:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

2,329,025
YouTube views across 25 matched videos

Most-viewed match: “EVADE Low VS High Sensitivity 😂 #funny #roblox”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 25 Aug 2026, 03:20 UTC.

Reddit buzz

No Roblox-related Reddit discussion found in the last year.