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[FPS] One Tap

[FPS] One Tap

A Roblox experience owned by Stringless Banjo.

ShooterENfpssniperpvp-arena

One Tap is a shooter from 2025 that centres on sniper-rifle free-for-all matches. Its record shows 595,407,578 visits and 632,771 favorites. Approval is 88% positive, and 22,412 players are connected as this snapshot is taken.

Description (written by the developer; not a statement by this register)

Boom Headshot! One Tap is a fast-paced FPS sniper FFA arena, no teams, just pure chaos! 🎯 One-shot snipers 🔫 Two-Shot Secondaries (One to the head) 🔪 Melee Weapons 🏆 Streaks, trick shots, clean kills and more! 🔓 Progress & Customization -Unlock 70+ weapon skins (more coming soon) -Roll cases to earn rare & limited cosmetics -Equip kill effects, name tags, and skins -Earn rewards from levels, daily, and quests 🎮 Platform Support PC 💻 | Mobile 📱 | Tablet | Console 🎮 (Xbox & PlayStation supported) 👍 Enjoying the game? Leave a thumbs-up, it helps a lot! ⚠️ NOTICE: Cheating, exploiting, or farming with alts will result in a permanent ban. No appeals.

Last updated by the developer 29 Oct 2026, 04:01 UTC.

17,977
playing (measured 29 Oct 2026, 18:50 UTC)
645,708,617
lifetime visits
88%
liked (233,661 👍 / 32,153 👎)
697,086
favourites (1.1 per 1k visits)
4 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9,61030,87620,24317,9778 October 202629 October 2026
500 measurements spanning 21 days, net +7,682. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 6,420–34,066 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
29 Oct 2026, 18:5017,977-1,447
29 Oct 2026, 17:5019,424-547
29 Oct 2026, 16:5019,971-622
29 Oct 2026, 15:5020,593-535
29 Oct 2026, 14:5021,128-618
29 Oct 2026, 13:5021,746+62
29 Oct 2026, 12:5021,684+1,132
29 Oct 2026, 11:5020,552+1,728
29 Oct 2026, 10:5018,824+1,448
29 Oct 2026, 09:5017,376+1,642
29 Oct 2026, 08:5015,734+1,239
29 Oct 2026, 07:5014,495+1,263
29 Oct 2026, 06:5013,232+1,152
29 Oct 2026, 05:5012,080+1,158
29 Oct 2026, 04:5010,922+222
29 Oct 2026, 03:5010,700-535
29 Oct 2026, 02:5011,235-986
29 Oct 2026, 01:5012,221-450
29 Oct 2026, 00:5012,671+685
28 Oct 2026, 23:5011,986first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#75 Top playing now#86 Fun with friends

Growth

379867.57521 August 202629 October 2026
1621 measurements spanning 69 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 28–107 and does not start at zero.
Measurement log — every rank on Top playing now count we have recorded, most recent 20 of 1621
Measured (UTC)Rank on Top playing nowChange
29 Oct 2026, 18:2575+4
29 Oct 2026, 17:2571+5
29 Oct 2026, 16:2566+1
29 Oct 2026, 15:2565-1
29 Oct 2026, 14:2566+4
29 Oct 2026, 13:2562-1
29 Oct 2026, 12:2563-5
29 Oct 2026, 11:2568no change
29 Oct 2026, 10:2568-1
29 Oct 2026, 09:2569no change
29 Oct 2026, 08:2569-1
29 Oct 2026, 07:2570-4
29 Oct 2026, 06:2574-5
29 Oct 2026, 05:2579-7
29 Oct 2026, 04:2586-6
29 Oct 2026, 03:2592+3
29 Oct 2026, 02:2589-3
29 Oct 2026, 01:2592+6
29 Oct 2026, 00:2586-12
28 Oct 2026, 23:2598first reading

Position on Roblox’s top playing now sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

2x Case Luck
499 R$
2x Money
299 R$
2x Level XP
149 R$
Double Voting Value
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 202629 October 2026
1635 measurements spanning 69 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1635
Measured (UTC)% likedChange
29 Oct 2026, 18:5088no change
29 Oct 2026, 17:5088no change
29 Oct 2026, 16:5088no change
29 Oct 2026, 15:5088no change
29 Oct 2026, 14:5088no change
29 Oct 2026, 13:5088no change
29 Oct 2026, 12:5088no change
29 Oct 2026, 11:5088no change
29 Oct 2026, 10:5088no change
29 Oct 2026, 09:5088no change
29 Oct 2026, 08:5088no change
29 Oct 2026, 07:5088no change
29 Oct 2026, 06:5088no change
29 Oct 2026, 05:5088no change
29 Oct 2026, 04:5088no change
29 Oct 2026, 03:5088no change
29 Oct 2026, 02:5088no change
29 Oct 2026, 01:5088no change
29 Oct 2026, 00:5088no change
28 Oct 2026, 23:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

2,329,025
YouTube views across 25 matched videos

Most-viewed match: “EVADE Low VS High Sensitivity 😂 #funny #roblox”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 25 Aug 2026, 03:20 UTC.

Reddit buzz

No Roblox-related Reddit discussion found in the last year.