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Topside

Topside

A Roblox experience owned by Topside Hangout.

Social & hangoutENsocialheadlesskorblox

Description (written by the developer; not a statement by this register)

🌴 Welcome to Topside! ☀️ Chill with friends, explore, socialize, and enjoy everything Topside has to offer. 💬 Commands /headless /korblox 📢 Suggestions, bug reports, player reports, or want to stay updated? Join our community server below!

Last updated by the developer 12 Aug 2026, 01:34 UTC.

0
playing (measured 12 Aug 2026, 01:34 UTC)
16,262
lifetime visits
55%
liked (76 👍 / 61 👎)
145
favourites (8.9 per 1k visits)
4 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
800 R$
VIP Tier
650 R$
Hoverboard
500 R$
Custom Gradient
250 R$
Accessory Pack
200 R$
Emotes Pack
200 R$
Boombox
150 R$
Tag Customization
150 R$
Aura Sharp Fire
150 R$
Aura Blossom
120 R$
Protest Sign
100 R$
Gravity Coil
50 R$
Speed Coil
50 R$
Employee Access
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Topside · welcome5,677 · 0.00% win
Meet the owner18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

555655.516 August 2026 — 56 % liked26 August 2026 — 55 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 16:4855-1
16 Aug 2026, 16:4756first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.