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State 90 πŸ‡΅πŸ‡ͺ (Pre Alpha)

State 90 πŸ‡΅πŸ‡ͺ (Pre Alpha)

A Roblox experience owned by Manzafesio Games.

ShooterENPeruGang ViolenceFirst Person Shooter

Description (written by the developer; not a statement by this register)

DISCLAIMER! THIS GAME DOES NOT GLORIFY CRIMINAL GROUPS OR TRAGIC EVENTS. THIS GAME ALSO DOES NOT INTEND TO REPLICATE REALITY EXACTLY AS IT HAPPENED. Perubloxia, a country located in South Americia, was being plagued by gang violence in the streets. These gangs seemed to have seized power from the authorities, dictating the law and using bloodshed as punishment. Everything changed when Alberto Fujimori was elected president. He launched a nationwide war against these criminal groups... Controls: G - Open / Close inventory. 1, 2, 3 - for equip respective slots in the inventory. E - For interacting (you must look to door latch for opening it) R - To reload guns. F - To put round in the chamber. V - Switching firing modes. Y - For opening / close your visor (if you have one equipped) Tags: Peru, Fps, First Person Shooter, Deathmatch, Realistic, Gang, City, Juggernaut.

Last updated by the developer 20 Feb 2026, 22:19 UTC.

0
playing (measured 22 Aug 2026, 05:05 UTC)
572
lifetime visits
90%
liked (9 πŸ‘ / 1 πŸ‘Ž)
9
favourites (15.7 per 1k visits)
4 December 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 05:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester Β· other41 Β· 0.00% win
First of Hundreds Β· progression28 Β· 0.00% win
Cold Blooded Β· other16 Β· 0.00% win
The Ball Β· other0 Β· 0.00% win
Time's Up... Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.