[QOL] Area-113
A Roblox experience owned by SCP Evolution.
HorrorENSCP FoundationHorrorSimulation
[QOL] Area-113 is a horror experience created on 2018-11-23. It has accumulated 6,866,260 lifetime visits and 62,156 favorites. Currently, zero players are active. The title holds a 57% like percentage. The description indicates recent updates focused on memory optimization and menu speed.
Description (written by the developer; not a statement by this register)
Welcome to the Foundation. Play your part and help ensure that SCPs don't escape. Test, Learn, and defend the facility. We don't know what other horrors lay out in the wastelands. A new quality of life (QOL) update is out! this is 2/3 so stay tuned for further changes making the game run better! changelog: - edited SCP scripts to be less memory hogging - modified menu to be faster loading - modified shops to include proper images for items 👍Thumbs up and favorite if you guys enjoy the game! We'll be sure to keep updating! Want to learn more about the Foundation, and get some special ingame perks? Join our group! https://www.roblox.com/groups/4549242/SCP-Evolution Game Rules: https://devforum.roblox.com/t/-/1545558
Last updated by the developer 23 Jan 2026, 17:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 23:04 | 57 | no change |
| 23 Aug 2026, 23:03 | 57 | no change |
| 13 Aug 2026, 23:02 | 57 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.