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[QOL] Area-113

[QOL] Area-113

A Roblox experience owned by SCP Evolution.

HorrorENSCP FoundationHorrorSimulation

[QOL] Area-113 is a horror experience created on 2018-11-23. It has accumulated 6,866,260 lifetime visits and 62,156 favorites. Currently, zero players are active. The title holds a 57% like percentage. The description indicates recent updates focused on memory optimization and menu speed.

Description (written by the developer; not a statement by this register)

Welcome to the Foundation. Play your part and help ensure that SCPs don't escape. Test, Learn, and defend the facility. We don't know what other horrors lay out in the wastelands. A new quality of life (QOL) update is out! this is 2/3 so stay tuned for further changes making the game run better! changelog: - edited SCP scripts to be less memory hogging - modified menu to be faster loading - modified shops to include proper images for items 👍Thumbs up and favorite if you guys enjoy the game! We'll be sure to keep updating! Want to learn more about the Foundation, and get some special ingame perks? Join our group! https://www.roblox.com/groups/4549242/SCP-Evolution Game Rules: https://devforum.roblox.com/t/-/1545558

Last updated by the developer 23 Jan 2026, 17:35 UTC.

0
playing (measured 10 Aug 2026, 16:02 UTC)
6,866,260
lifetime visits
57%
liked (19,239 👍 / 14,712 👎)
62,144
favourites (9.1 per 1k visits)
23 November 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nine Tail Fox
4,500 R$
[SCP-E] Class-D Boss
1,800 R$
[SCP-E] O5 Council
1,750 R$
[SCP-E] Site Director
1,300 R$
[SCP-E] Rapid Response Team
650 R$
[SCP-E] Internal Security Department
400 R$
[SCP-E] Intelligence Agency
275 R$
[SCP-E] Valkyrite
275 R$
[SCP-E] Mobile Task Force
215 R$
SharkBiteCola
200 R$
[SCP-E] Control Room
175 R$
[SCP-E] Raiders
125 R$
[SCP-E] Extra Armour
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to 113! · welcome999,294 · 0.00% win
"Welcome to the Office" · welcome274,547 · 0.00% win
"Where the wild things are" · other219,314 · 0.00% win
"Burnt Water" · other79,791 · 0.00% win
"A true friend" · social53,794 · 0.00% win
Meet The Owner of SCP-E · other45,002 · 0.00% win
"Is this even art..?" · other35,439 · 0.00% win
"Oh snap.. Literally..." · other35,436 · 0.00% win
"The man behind the mask.." · other29,076 · 0.00% win
"Red Snow" · other25,319 · 0.00% win
"Smooth Jazz" · other20,359 · 0.00% win
"Got your nose!" · other7,610 · 0.00% win
"Hole in the wall!" · other6,558 · 0.00% win
"Short Circuit" · other3,890 · 0.00% win
"A series of unfortunate quacks" · other3,719 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5713 August 2026 — 57 % liked23 August 2026 — 57 % liked2 September 2026 — 57 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:0457no change
23 Aug 2026, 23:0357no change
13 Aug 2026, 23:0257first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.