APPLECORE (READ DESC)
A Roblox experience owned by Flokosanity.
AdventureENroguelikeplatformerfangame
Description (written by the developer; not a statement by this register)
HEAVY EPILEPSY WARNING!!! PLEASE READ!!! Since the game now has a fanbase, A BIG update is in the works, intended to fix MOST of the current issues within' the game and establish a base for us to go towards, your progress will carry, but the game will be quite different BUT better in every aspect AND add a buncha content. Thank you for your patience. A fast paced roguelike collecting / platformer game, practically a fangame of Nullscape. Go check out the original here: https://www.roblox.com/games/129279692364812/Nullscape Inspired by Grace (WE DON'T SUPPORT THEM) and many other pieces of media. Mostly a game with a personal story for my friend group. A tribute to my best friend, Delta - Flokos Dev credits will be readded on the big update within' its own place. Credits: PM_Four - Nightmail song
Last updated by the developer 29 Jul 2026, 22:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 23:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.