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Dreamworlds [Dreamcore Obby]

Dreamworlds [Dreamcore Obby]

A Roblox experience owned by InkyRuins.

ObbyENdreamcoreheavencoreweirdcore

Dreamworlds [Dreamcore Obby] is an obby experience created on 2025-12-04 by Ciberneckt. The game features 16 worlds inspired by dreamcore and weirdcore themes. It has accumulated 15,452,346 lifetime visits and 179,800 favorites. Currently, 199 players are active. The experience holds a 91% like percentage.

Description (written by the developer; not a statement by this register)

Can you make your way to the ''Heaven''? 👁️ Each world is more difficult than the previous one . 16 WORLDS Each world was inspired by Heavencore, Dreamcore, Weirdcore, and others themes images. [Update]: Reach ''Clouds'' level for a Savepoint Created by: Ciberneckt

Last updated by the developer 6 Nov 2026, 22:15 UTC.

183
playing (measured 10 Nov 2026, 14:50 UTC)
15,720,316
lifetime visits
91%
liked (62,215 👍 / 5,953 👎)
179,800
favourites (11.4 per 1k visits)
4 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1085,1712,639.518320 October 202610 November 2026
500 measurements spanning 21 days, net -796. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
10 Nov 2026, 14:50183+20
10 Nov 2026, 13:50163-20
10 Nov 2026, 12:50183+32
10 Nov 2026, 11:50151+11
10 Nov 2026, 10:50140+26
10 Nov 2026, 09:50114+6
10 Nov 2026, 08:50108-20
10 Nov 2026, 07:50128-13
10 Nov 2026, 06:50141-14
10 Nov 2026, 05:50155-6
10 Nov 2026, 04:50161+8
10 Nov 2026, 03:50153-14
10 Nov 2026, 02:50167-17
10 Nov 2026, 01:50184-9
10 Nov 2026, 00:50193-132
9 Nov 2026, 23:50325+75
9 Nov 2026, 22:50250+57
9 Nov 2026, 21:50193-87
9 Nov 2026, 20:50280-16
9 Nov 2026, 19:50296first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fly
100 R$
Big Donation
25 R$
Gravity Blessing
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The End's Beginning · progression8,503,556 · 100.0% win
Somewhere Safe · other2,048,537 · 81.7% win
The future we were promised · other1,150,578 · 57.0% win
The End · progression718,728 · 18.7% win
New Soul · welcome39,637 · 1.4% win
Thoughts · other38,046 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.513 August 202610 November 2026
1932 measurements spanning 89 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1932
Measured (UTC)% likedChange
10 Nov 2026, 14:5091no change
10 Nov 2026, 13:5091no change
10 Nov 2026, 12:5091no change
10 Nov 2026, 11:5091no change
10 Nov 2026, 10:5091no change
10 Nov 2026, 09:5091no change
10 Nov 2026, 08:5091no change
10 Nov 2026, 07:5091no change
10 Nov 2026, 06:5091no change
10 Nov 2026, 05:5091no change
10 Nov 2026, 04:5091no change
10 Nov 2026, 03:5091no change
10 Nov 2026, 02:5091no change
10 Nov 2026, 01:5091no change
10 Nov 2026, 00:5091no change
9 Nov 2026, 23:5091no change
9 Nov 2026, 22:5091no change
9 Nov 2026, 21:5091no change
9 Nov 2026, 20:5091no change
9 Nov 2026, 19:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.