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Build a Snow Slide!❄️🛝

Build a Snow Slide!❄️🛝

A Roblox experience owned by Build a Snow Slide.

TycoonENbuildingtycoonsnow

Build a Snow Slide!❄️🛝 is a tycoon experience created on 2025-12-04. The game records 634,845 lifetime visits and 1,407 favorites. Currently, four players are active. The title holds an 86% like percentage. Players purchase parts to construct slides and upgrade plots. Offline earnings are available. Leaderboards track performance.

Description (written by the developer; not a statement by this register)

Welcome to Build a Snow Slide!❄️🛝 How to Play: 🛒 Buy snow slide parts! 🛠️ Build a snow slide! ❄️ Spawn a Sleigh to earn money! 📈 Upgrade to unlock better parts and expand plot size! 👑 Compete for the best snow slide ever on the leaderboards! IMPORTANT: Your snow slide earns money even while you’re offline!

Last updated by the developer 15 Jul 2026, 22:46 UTC.

4
playing (measured 10 Aug 2026, 17:37 UTC)
634,845
lifetime visits
86%
liked (549 👍 / 93 👎)
1,695
favourites (2.7 per 1k visits)
4 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:372first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Santa Sleigh
299 R$
VIP
249 R$
2x Part Limit
199 R$
2x Mutation Luck
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play Build a Snow Slide❄️🛝 · other362,013 · 100.0% win
Unlocked Upgrade 1 · progression142,327 · 87.1% win
Unlocked Upgrade 2 · progression66,329 · 26.2% win
Unlocked Upgrade 3 · progression25,629 · 4.4% win
Unlocked Upgrade 4 · progression8,400 · 1.4% win
Unlocked Upgrade 5 · progression1,642 · 0.20% win
Unlocked Upgrade 6 · progression391 · 0.00% win
Unlocked Upgrade 7 · progression48 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked13 September 2026 — 86 % liked23 September 2026 — 86 % liked3 October 2026 — 86 % liked13 October 2026 — 86 % liked23 October 2026 — 86 % liked2 November 2026 — 86 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 22:3686no change
23 Oct 2026, 22:3586no change
13 Oct 2026, 22:3486no change
3 Oct 2026, 22:3386no change
23 Sept 2026, 22:3286no change
13 Sept 2026, 21:2186no change
3 Sept 2026, 21:1586no change
24 Aug 2026, 19:1986no change
14 Aug 2026, 19:1686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.