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[πŸ€]Basketball Incremental

[πŸ€]Basketball Incremental

A Roblox experience owned by sable hoops.

SimulatorENbasketballincrementaltycoon

Description (written by the developer; not a statement by this register)

πŸ’Έ Shoot hoops to earn Cash! ⚑ Upgrade your stats to shoot faster and make more money! πŸ“ˆ Grow your income from small court shooter to basketball tycoon! πŸŒ€ Rebirth to unlock powerful permanent boosts! 🌎 Unlock new courts and progress through stronger upgrades! πŸ’Ž Scale your build and optimize your earnings! πŸ‘ Enjoying the game? Leave a Like and Favorite! ❀️ Join the group for exclusive in-game boosts! πŸ› οΈ Early development: Expect balance changes and new content! Tags: basketball, incremental, idle, clicker, simulator, tycoon, rebirth, upgrades, cash, money, sports game, hoop game, shooting game, progression, grinding, afk, roblox simulator, basketball simulator, idle sports, upgrade tree

Last updated by the developer 29 Jul 2026, 15:05 UTC.

0
playing (measured 10 Aug 2026, 19:49 UTC)
99,172
lifetime visits
66%
liked (197 πŸ‘ / 100 πŸ‘Ž)
414
favourites (4.2 per 1k visits)
4 December 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Shoot From Anywhere
299 R$
2x Silver
149 R$
2x Mutation Chance
99 R$
2x Rebirths
99 R$
2x EXP
59 R$
2x WalkSpeed
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6615 August 2026 β€” 66 % liked25 August 2026 β€” 66 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 11:2066no change
15 Aug 2026, 11:0766first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.