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+1 Speed ESCAPE OBBY

+1 Speed ESCAPE OBBY

A Roblox experience owned by Speedy gamez.

SimulatorENspeed simulatorobbyprogression

+1 Speed ESCAPE OBBY is a simulator experience created on 2025-12-04. The game has accumulated 776,158 lifetime visits and 2,051 favorites. Currently, zero users are playing. The title holds a 95% like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

⚡WELCOME TO +1 SPEEDESCAPE! OBBY⚡ 🔥HOW TO PLAY🔥 ⚡ Train your speed and stamina 🏃 Escape the obby to earn wins! 🚀 Upgrade your stats and rebirth to get stronger! 🧸 Can you outrun the store npcs? 👍 Like & favorite the game if you enjoy! 🌟Invite your Friends for a FREE XP BONUS!🌟 tags: +1 speed,speed simulator,speed boost,incremental speed,click for speed,auto speed,speed clicker,obby,escape obby,speed escape,prison escape,school escape,maze obby,parkour,speed runner,clicker game,idle game,every second,per click,per step,fnaf,five nights freddy,horror escape,animatronics,survival obby,fast paced,progression game,simulator,roblox obby,roblox simulator,easy robux,addictive,leaderboard,collect coins,upgrade system,speed parkour,obstacle course,racing game,speedrun,casual game

Last updated by the developer 11 Jun 2026, 21:49 UTC.

0
playing (measured 10 Aug 2026, 17:15 UTC)
776,158
lifetime visits
95%
liked (3,162 👍 / 165 👎)
2,054
favourites (2.6 per 1k visits)
4 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:151first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Payment
3,000 R$
Auto Hatch
129 R$
Triple Hatch
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome400,618 · 100.0% win
Welcome back! · welcome156,582 · 63.7% win
Rebirth! · progression107,457 · 23.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:3795no change
14 Aug 2026, 17:3395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.