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Napoleon Foot Clicker 2!

Napoleon Foot Clicker 2!

A Roblox experience owned by fluff clan for fortnite.

Clicker & idleENclickerincrementalrevival

Description (written by the developer; not a statement by this register)

I am making a second one to the first one I made a while back. The only problem with that one is the code was extremly messy and this is the revival.

Last updated by the developer 8 Jan 2026, 02:35 UTC.

0
playing (measured 22 Aug 2026, 13:36 UTC)
613
lifetime visits
90%
liked (19 👍 / 2 👎)
19
favourites (31.0 per 1k visits)
5 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 13:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Large Donation
100 R$
Medium Donation
50 R$
VIP
49 R$
2x Toes
49 R$
Triple Eagles
39 R$
Lucky Hatch
29 R$
Auto Clicker
20 R$
Small Donation
20 R$
Speedy General
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

901009522 August 2026 — 100 % liked31 October 2026 — 90 % liked22 August 202631 October 2026
2 measurements spanning 70 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–102 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Oct 2026, 13:3890-10
22 Aug 2026, 13:36100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.