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Aura Edit Shooter

Aura Edit Shooter

A Roblox experience owned by [GT] Phonk Edit.

ShooterENshooterviral editsfree-for-all

Aura Edit Shooter is a shooter experience created on 2025-12-05. It has recorded 12,480,448 lifetime visits and 239,736 favorites. Currently, 63 users are playing. The experience holds a 63% like percentage. The description highlights cinematic VFX and synchronized audio tracks within chaotic Free-for-All gameplay mechanics.

Description (written by the developer; not a statement by this register)

✨ AURA EDIT SHOOTER ✨ ⚡ Where Every Kill is a Viral Edit Montage. 🔥 SHOOT WITH PURE AURA. Every elimination explodes into a cinematic masterpiece—slow-mo finishers, screen-shattering VFX, and banger tracks that drop harder than your last kill. You’re the director of your own action blockbuster. 💥 LIGHTNING-FAST BATTLES. Dive into chaotic Free-for-Alls where reflexes meet style. One shot. One montage. Pure ego. 🎬 EDIT REALITY. Turn your frags into TikTok/Shorts-worthy moments. Your kill cam? A viral reel. 🎵 BANGER ENERGY ONLY. Pulse-pounding tracks sync with every headshot. Feel the beat and the bullet. ♾️ THE INFINITE ASCENSION. Mere mortals play for wins; legends play for immortality. Farm your influence to 1 Billion Aura to shatter the glass ceiling and unlock Endless Aura (∞). Step beyond the numbers. 😎 AURA. EGO. BANGER. 67. EVERYTHING. 👇 STEP INTO THE SPOTLIGHT. CAN YOU HANDLE THE EDIT? 👇 The game is at an early stage!

Last updated by the developer 31 May 2026, 10:15 UTC.

63
playing (measured 10 Aug 2026, 21:52 UTC)
12,480,448
lifetime visits
63%
liked (3,303 👍 / 1,957 👎)
259,525
favourites (20.8 per 1k visits)
5 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:5227first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

6313 August 2026 — 63 % liked23 August 2026 — 63 % liked2 September 2026 — 63 % liked12 September 2026 — 63 % liked22 September 2026 — 63 % liked2 October 2026 — 63 % liked12 October 2026 — 63 % liked22 October 2026 — 63 % liked1 November 2026 — 63 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 19:2263no change
22 Oct 2026, 19:1963no change
12 Oct 2026, 19:1763no change
2 Oct 2026, 19:0763no change
22 Sept 2026, 19:0563no change
12 Sept 2026, 19:0363no change
2 Sept 2026, 18:5363no change
23 Aug 2026, 18:5263no change
13 Aug 2026, 18:5263first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.