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[DATABASE] (Beta update!)

[DATABASE] (Beta update!)

A Roblox experience owned by The Myth O' 5.

OtherENdatabasebetascare tactic

Description (written by the developer; not a statement by this register)

[UNATHORIZED USERS WILL BE TERMINATED]

Last updated by the developer 14 Aug 2026, 02:25 UTC.

0
playing (measured 14 Aug 2026, 02:31 UTC)
2,128
lifetime visits
90%
liked (18 👍 / 2 👎)
24
favourites (11.3 per 1k visits)
5 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 02:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Database · welcome181 · 0.00% win
Lost Hope · secret65 · 0.00% win
A blatant mockery · secret55 · 0.00% win
A forgotten piece of the past · secret45 · 0.00% win
What are youuu doing hereee · other43 · 0.00% win
A change of pace · secret40 · 0.00% win
Business Business Business, Numbers · progression32 · 0.00% win
Mactosa Misery · progression15 · 0.00% win
Do you remember? · secret13 · 0.00% win
Fuel for the Fire · other9 · 0.00% win
Its a bit Chao[s]tic · progression6 · 0.00% win
SALMON · other4 · 0.00% win
THE CURSE OF PINGLE · other3 · 0.00% win
Mortis's Blessing · other3 · 0.00% win
Oracles Blessing · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.518 August 2026 — 89 % liked28 August 2026 — 90 % liked7 September 2026 — 89 % liked17 September 2026 — 90 % liked18 August 202617 September 2026
4 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Sept 2026, 20:4890+1
7 Sept 2026, 20:4689-1
28 Aug 2026, 20:2190+1
18 Aug 2026, 19:5289first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.