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Wacky Warfare

Wacky Warfare

A Roblox experience owned by Bag O' Chips.

ShooterENFPSWeapon CollectionAuctions

Description (written by the developer; not a statement by this register)

💥 Welcome to Wacky Warfare! 💥 Fast FPS fights, wild weapons, auctions, unlocks, and nonstop chaos. 💸 Like the game and join the group for a +15% CASH BOOST! 🔫 Jump in, get eliminations, earn cash, and build your loadout 🟣 Bid on rare Black Market weapons with serial numbers 📚 Track every weapon in the Weapon Index 🏆 Complete your collection to unlock mastery rewards 🎯 Fight across maps, events, and fast-paced rounds 🎮 Play on PC, mobile, console, and tablet Controls: 🖥️ PC LMB: Shoot RMB: Aim R: Reload Scroll Wheel: Swap weapons Q: Return to menu after death 🎮 Controller R2: Shoot L2: Aim A: Play / Confirm 📱 Mobile Use the on-screen buttons to aim, shoot, reload, and swap weapons. ⚠️ Cheating, exploiting, or abusing bugs will result in a permanent ban.

Last updated by the developer 14 Aug 2026, 04:49 UTC.

0
playing (measured 14 Aug 2026, 13:06 UTC)
6,962
lifetime visits
55%
liked (47 👍 / 39 👎)
103
favourites (14.8 per 1k visits)
5 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 13:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[WP] Plus Lifetime
395 R$
[WP] Basic Lifetime
169 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

536056.517 August 2026 — 57 % liked27 August 2026 — 53 % liked6 September 2026 — 54 % liked16 September 2026 — 60 % liked26 September 2026 — 58 % liked16 October 2026 — 55 % liked5517 August 202616 October 2026
6 measurements spanning 60 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 18:2355-3
26 Sept 2026, 18:2158-2
16 Sept 2026, 16:3660+6
6 Sept 2026, 16:3454+1
27 Aug 2026, 16:3153-4
17 Aug 2026, 16:2157first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.