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Element Cattos: Roleplay

Element Cattos: Roleplay

A Roblox experience owned by Meowmunity.

RoleplayENcatsroleplayelemental

Description (written by the developer; not a statement by this register)

Note from Meowgen: Game's development resumed??? holy Welcome to Element Cattos: Roleplay! This is Meowgen's lil project. Credits to Oberorka's "Element Cattos". The reason why this game exists. I am thankful for the support that this game has recently gotten, and it encouraged me to continue working on this game. 💖 !! CERTAIN CATTOS ARE NOT ACCURATE IN TERMS OF DESIGNS, SO SOME IMPROVISING IS NEEDED !!

Last updated by the developer 13 Aug 2026, 09:17 UTC.

0
playing (measured 19 Aug 2026, 22:00 UTC)
7,422
lifetime visits
94%
liked (81 👍 / 5 👎)
109
favourites (14.7 per 1k visits)
5 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 22:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome to E.C:RP · welcome748 · 100.0% win
meet meowgen · welcome174 · 0.00% win
Self-conscious · other93 · 0.00% win
Extrovert · other78 · 0.00% win
Reactive · other35 · 0.00% win
We're the Cattos, and here's the Element. · collection11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9419 August 2026 — 94 % liked8 October 2026 — 94 % liked18 October 2026 — 94 % liked28 October 2026 — 94 % liked19 August 202628 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 22:0394no change
18 Oct 2026, 22:0394no change
8 Oct 2026, 22:0294no change
19 Aug 2026, 22:0094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.