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Juggernaut

Juggernaut

A Roblox experience owned by whatever we got.

RoleplayENhide and seeksurvivalasymmetric multiplayer

Description (written by the developer; not a statement by this register)

One random player becomes the Juggernaut. Others must hide, or survive together before time runs out. Once the timer has ended, a new Juggernaut is selected. 🪓 Random player gets picked as Juggernaut 🔦 Survivors must hide and survive 💸 If you win as Juggernaut or survivor you get rewarded [ Controls 🎮 ] Computer: (Shift) to run (C) to crouch (1-0) to equip items Mobile: On mobile you get buttons for these. [ How to Play ❓ ] - Wait for the round to start. (2 players required to play.) - If you've been selected as the Juggernaut, eliminate and find the players. - If you're a hider, hide somewhere in the map until the timer runs out. - When you survive or win as the Juggernaut you get a reward. Backpack system by @WinnersTakesAll

Last updated by the developer 7 Apr 2026, 15:56 UTC.

0
playing (measured 19 Aug 2026, 07:07 UTC)
3,274
lifetime visits
95%
liked (21 👍 / 1 👎)
194
favourites (59.3 per 1k visits)
5 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 07:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
Premium+
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,480 · 0.00% win
Met the owner! · social173 · 0.00% win
Ranked Player · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Community wiki

juggernaut.fandom.com0 active editors · 723 edits
62 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.