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FACTIONS REARMED

FACTIONS REARMED

A Roblox experience owned by caffan.

ShooterENpost-apocalypticfaction warfarelooter shooter

Description (written by the developer; not a statement by this register)

FACTIONS REARMED The world is dead. What’s left of it belongs to whoever can take it. Scavenge through ruined streets, abandoned buildings, and infected zones for anything that keeps you breathing. Food, ammo, medicine, weapons — none of it comes easy, and none of it stays yours for long. Two factions are fighting over the scraps. Every run outside the safe zone can turn into a robbery, an ambush, or a grave. Trust is rare. Mercy is risky. Survival is ugly. Fight dirty. Move carefully. Come back alive. PC & CONSOLE FOR NOW Game is still in development. Bugs and missing features are expected. Report bugs, exploiters, or ban appeals through the community server.

Last updated by the developer 10 Aug 2026, 21:42 UTC.

0
playing (measured 10 Aug 2026, 23:47 UTC)
12,871
lifetime visits
85%
liked (374 👍 / 64 👎)
1,053
favourites (81.8 per 1k visits)
5 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:476first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Development Donation - 4
10,000 R$
Development Donation - 3
5,000 R$
Lone Smuggler
2,150 R$
Development Donation - 2
2,000 R$
The Masked Ones
1,500 R$
Ghillie Pack
1,250 R$
Coastal Pack
1,250 R$
Development Donation
1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

FALLEN CHOICE · other0 · 0.00% win
Welcome to Factions Rearmed! · welcome0 · 0.00% win
LEGION CHOICE · other0 · 0.00% win
REARMED DONATOR · other0 · 0.00% win
REARMED TESTER · other0 · 0.00% win
I MET THE OWNER · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

859087.516 August 2026 — 90 % liked26 August 2026 — 85 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 20:1685-5
16 Aug 2026, 20:1590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.