FACTIONS REARMED
A Roblox experience owned by caffan.
ShooterENpost-apocalypticfaction warfarelooter shooter
Description (written by the developer; not a statement by this register)
FACTIONS REARMED The world is dead. What’s left of it belongs to whoever can take it. Scavenge through ruined streets, abandoned buildings, and infected zones for anything that keeps you breathing. Food, ammo, medicine, weapons — none of it comes easy, and none of it stays yours for long. Two factions are fighting over the scraps. Every run outside the safe zone can turn into a robbery, an ambush, or a grave. Trust is rare. Mercy is risky. Survival is ugly. Fight dirty. Move carefully. Come back alive. PC & CONSOLE FOR NOW Game is still in development. Bugs and missing features are expected. Report bugs, exploiters, or ban appeals through the community server.
Last updated by the developer 10 Aug 2026, 21:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:47 | 6 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 20:16 | 85 | -5 |
| 16 Aug 2026, 20:15 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.