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Scp Bloop

Scp Bloop

A Roblox experience owned by Deadly Encounters.

HorrorENSCP FoundationHorrorCo-op Survival

Description (written by the developer; not a statement by this register)

Can you survive the deep? A secret underwater facility has been breached by a massive SCP creature from the abyss... Work with other players to activate generators, unlock hidden labs, and escape before the creature finds you. 💥 Survive the hunt 🧠 Discover SCP secrets 🐙 Avoid The Leviathan at all costs Every game is different. Every choice matters. Will you escape... or become the next victim? ✅ Like the game for future updates! 🔔 Join the group for exclusive perks! 🎮 Mobile + PC + Console suppor!

Last updated by the developer 13 Jun 2026, 10:23 UTC.

0
playing (measured 10 Aug 2026, 15:46 UTC)
292,702
lifetime visits
83%
liked (115 👍 / 23 👎)
35,677
favourites (121.9 per 1k visits)
5 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MiniGun
100 R$
Weapons
79 R$
ShotGun
25 R$
Helicopter
20 R$
Speed Coil
20 R$
SCP ACCESS
9 R$
Bloop Morph
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! · welcome178,774 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838483.515 August 2026 — 84 % liked14 September 2026 — 83 % liked15 August 202614 September 2026
2 measurements spanning 30 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 03:3483-1
15 Aug 2026, 01:1984first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.